In Patron, during the game you must produce and accumulate resources in order to expand from the initial village to run a thriving city. The key is to strike the right balance between having enough resources to sustain the population or spending them on new technical and scientific advances that will allow the city to evolve and grow.
Like other city-building games, the resources provided by the land must be used to the maximum, building houses for the citizens, farms to feed them, manufacturing workshops to provide them with work and cover their needs, and so on. In addition, it will be essential to keep pace with history in terms of constant research, so that your society can cope with historical processes such as famines, severe weather or the characteristics of each of the seasons of the year.
So-called “happiness” is one of the characteristic indicators of the game, which must be regulated at all times by the player in the face of various social complexities and challenges that will arise without warning. Each citizen has his or her own interests and needs, ranging from immigration to high taxation, employment, religion, family, and so on. Every decision that the player (Patron) makes will be represented in the various social groups and will manifest itself even years later.
Collection: Aplications
Project: 2. Social and economic impact of technological revolutions in Europe., 3. Rural world and urban world in the formation of the European identity., 4. Family, daily life and social inequality in Europe.
Chronology: XIV, XV, XVI
Scope: Secondary Education, Baccalaureate, University
Link: https://store.steampowered.com/app/1538570/Patron/
Resource type: Video game
Format: Multimedia
Source: Overseer Games
Language: Spanish
Date: 2021
Owner: Roberto José Alcalde López (Modernalia)
Copyright: ©Overseer Games
Abstract: City-building and survival game based on volatile social dynamics
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