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	<title>1482-1813 - History Lab</title>
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		<title>American Conquest</title>
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		<pubDate>Sat, 19 Feb 2022 16:28:22 +0000</pubDate>
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		<category><![CDATA[Siglo XIX]]></category>
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					<description><![CDATA[<p>American Conquest brings the features of the Cossacks saga to America</p>
<p>The post <a href="https://historylab.es/american-conquest/">American Conquest</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>In American Conquest, veteran players of the Cossacks saga set off to America to explore the New World and discover riches. For this instalment, the game begins in 1492 when Columbus sights land in the Caribbean and so begins three centuries of warfare between 12 different sides, including European nations such as Spain, England and France, and local tribes such as the Aztecs, Incas, Mayas and Sioux.<br />
Reviewing the actions of historical figures such as Pizarro or Washington, there are massive battles of up to 16,000 units, doubling the numbers of the previous 3D games. In these new scenarios, there are also new technologies different from the European ones, weapons characteristic of their inhabitants and the much-needed diplomacy gains weight and importance, as not everything is about making war and several sides can benefit from the exchange of resources. Finally, in terms of gameplay, morale is also introduced in the troops, where victories, defeats or available resources will constantly modify their characteristics.</p><p>The post <a href="https://historylab.es/american-conquest/">American Conquest</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></content:encoded>
					
		
		
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