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	<title>campaña - History Lab</title>
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		<title>Total War: Empire</title>
		<link>https://historylab.es/total-war-empire/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=total-war-empire</link>
		
		<dc:creator><![CDATA[ad_hlab_min]]></dc:creator>
		<pubDate>Sat, 19 Feb 2022 16:27:35 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[batallas navales]]></category>
		<category><![CDATA[campaña]]></category>
		<category><![CDATA[Diplomacia]]></category>
		<category><![CDATA[dominio]]></category>
		<category><![CDATA[economía]]></category>
		<category><![CDATA[estados unidos]]></category>
		<category><![CDATA[facción]]></category>
		<category><![CDATA[Guerra de independencia]]></category>
		<category><![CDATA[Jamestown]]></category>
		<category><![CDATA[militar]]></category>
		<category><![CDATA[política]]></category>
		<category><![CDATA[Total War]]></category>
		<category><![CDATA[Videojuego]]></category>
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					<description><![CDATA[<p>Real-time tactics and turn-based strategy video game from the Total War series, set in the 18th century</p>
<p>The post <a href="https://historylab.es/total-war-empire/">Total War: Empire</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>The video game is the fifth title in the Total War series. As in the previous titles, the player must choose a faction and try to dominate Europe, North Africa and America, through military force, politics, diplomacy, espionage and economic development. It is the first game in the series to allow you to conduct naval battles in real time. It includes a campaign to direct the development of the USA from the settlement of Jamestown to the Revolutionary War, as well as re-enactments of historic battles from the 18th century.</p><p>The post <a href="https://historylab.es/total-war-empire/">Total War: Empire</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></content:encoded>
					
		
		
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		<title>Total War: Shogun 2</title>
		<link>https://historylab.es/total-war-shogun-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=total-war-shogun-2</link>
		
		<dc:creator><![CDATA[ad_hlab_min]]></dc:creator>
		<pubDate>Sat, 19 Feb 2022 16:27:35 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[batallas]]></category>
		<category><![CDATA[campaña]]></category>
		<category><![CDATA[Diplomacia]]></category>
		<category><![CDATA[economía]]></category>
		<category><![CDATA[feudal]]></category>
		<category><![CDATA[Gestión]]></category>
		<category><![CDATA[Japon]]></category>
		<category><![CDATA[militar]]></category>
		<category><![CDATA[Sun Tzu]]></category>
		<category><![CDATA[tecnología]]></category>
		<category><![CDATA[Total War]]></category>
		<category><![CDATA[Videojuego]]></category>
		<guid isPermaLink="false">https://historylab.es/2022/02/19/total-war-shogun-2/</guid>

					<description><![CDATA[<p>Military strategy video game dealing with the history of 16th century Japan.</p>
<p>The post <a href="https://historylab.es/total-war-shogun-2/">Total War: Shogun 2</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>The fifth instalment in the Total War series. The game takes us to the Japanese feudal era, where the territory is dominated by nine rival clans led by local warlords. The game&#8217;s artificial intelligence is based on Sun Tzu&#8217;s The Art of War. The game features considerable improvements over the first in the series. In campaign mode, the player must control settlement development, military production, economic growth, technological advancement and diplomatic relations. The main attraction of the game, however, is its 3D pitched battles.</p><p>The post <a href="https://historylab.es/total-war-shogun-2/">Total War: Shogun 2</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></content:encoded>
					
		
		
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		<title>Anno 1701</title>
		<link>https://historylab.es/anno-1701/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=anno-1701</link>
		
		<dc:creator><![CDATA[ad_hlab_min]]></dc:creator>
		<pubDate>Sat, 19 Feb 2022 16:27:29 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[campaña]]></category>
		<category><![CDATA[colonia]]></category>
		<category><![CDATA[construcción]]></category>
		<category><![CDATA[economía]]></category>
		<category><![CDATA[escenario]]></category>
		<category><![CDATA[Estrategia]]></category>
		<category><![CDATA[militar]]></category>
		<category><![CDATA[Videojuego]]></category>
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					<description><![CDATA[<p>Colonial-oriented construction and management video game set in the 18th century.</p>
<p>The post <a href="https://historylab.es/anno-1701/">Anno 1701</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>The player has two types of gameplay at his disposal: a campaign and a series of scenarios. The objective is to grow a colony, constructing buildings, developing its economy and increasing its military power, in order to begin expansion across the video game world. In the course of the game, you will engage with other Asian and American peoples.</p><p>The post <a href="https://historylab.es/anno-1701/">Anno 1701</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></content:encoded>
					
		
		
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		<title>Rise of Nations</title>
		<link>https://historylab.es/rise-of-nations/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rise-of-nations</link>
		
		<dc:creator><![CDATA[ad_hlab_min]]></dc:creator>
		<pubDate>Sat, 19 Feb 2022 16:27:29 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[campaña]]></category>
		<category><![CDATA[construcción]]></category>
		<category><![CDATA[contenidos didácticos]]></category>
		<category><![CDATA[desarrollo]]></category>
		<category><![CDATA[edades históricas]]></category>
		<category><![CDATA[Gestión]]></category>
		<category><![CDATA[Risk]]></category>
		<category><![CDATA[Videojuego]]></category>
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					<description><![CDATA[<p>Real-time historical strategy video game that starts in prehistoric times and moves to the present day</p>
<p>The post <a href="https://historylab.es/rise-of-nations/">Rise of Nations</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>Videogame based on the board game Risk, in which after choosing between 18 nations, the mission is to develop urban centres, technologies and military units to carry out missions in a campaign, or different historically based scenarios. It is in the same style as the Age of Empires series.</p><p>The post <a href="https://historylab.es/rise-of-nations/">Rise of Nations</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></content:encoded>
					
		
		
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