Real-time strategy video game set between the 16th and 19th centuries
Real-time strategy video game set between the 16th and 19th centuries
Age of Empires IV is the latest instalment in the popular real-time historical strategy saga
Economic and commercial growth led to the emergence of a thriving merchant class in Castile. Articulation of trade around the cities.
Historical strategy game in which the player, through the convergence of cultures and his decisions, will be in charge of creating the human story of his civilisation
This sequel to American Conquest introduces new nations and historical campaigns in the New World
City-building and survival game based on volatile social dynamics
Cossacks 3 returns after a decade-long hiatus in the saga to demonstrate the need to complement military work with economics, diplomacy and construction
Historical trade video game set in the Mediterranean in the 15th and 16th centuries
Naval trading game set in the Caribbean during the 17th century
Videogame that proposes to found a trading company in the 17th century Caribbean