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	<title>Próximo Oriente - History Lab</title>
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		<title>Assassin&#8217;s Creed: Revelations</title>
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		<pubDate>Sat, 19 Feb 2022 16:27:29 +0000</pubDate>
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		<category><![CDATA[assassin's creed]]></category>
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		<category><![CDATA[Constantinopla]]></category>
		<category><![CDATA[Estambul]]></category>
		<category><![CDATA[licencias historicas]]></category>
		<category><![CDATA[Próximo Oriente]]></category>
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		<category><![CDATA[Siria]]></category>
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					<description><![CDATA[<p>Third-person action videogame, depicting different aspects of life in the Modern Age</p>
<p>The post <a href="https://historylab.es/assassins-creed-revelations/">Assassin’s Creed: Revelations</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>Fourth installment in the Assassin&#8217;s Creed series. It continues the plot of the previous title, closing the story of Ezio Auditore. It shares the same graphics engine, design and gameplay as its predecessor -although the use of a grappling hook is implemented to improve mobility through the scenarios-. The plot shifts to the East, specifically to a Constantinople newly christened Istanbul after the Ottoman conquest, although there are missions set in the underground city of Derinkuyu in Cappadocia, Masyaf in modern-day Syria, and locations in the Orontes Valley. It is significantly less historically accurate than its predecessor titles, but is notable for its rich setting, detailed recreation of cities and interaction with the environment and other characters.</p><p>The post <a href="https://historylab.es/assassins-creed-revelations/">Assassin’s Creed: Revelations</a> first appeared on <a href="https://historylab.es">History Lab</a>.</p>]]></content:encoded>
					
		
		
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