The player must build colonies on small islands and from there manage resources, explore, establish diplomatic relations and trade with other islands. It allows the creation of scenarios using an editor, which can be useful for the teacher.
Project: 2. Social and economic impact of technological revolutions in Europe., 9. Travels and travelers: economic, social and cultural connections.
Scope: Secondary Education, Baccalaureate, University
Resource type: Video game
Owner: Antonio Carrasco (Modernalia)
Copyright: Max Design
Abstract: Colonial-oriented construction and management video game set in the 17th century.Image