The fifth installment of the Civilization series. The game builds on the basis of the other titles in the series (creation and development of a civilisation). The most notable change is in the map, which is fragmented into hexagons, to make the game more natural. There are also changes in the joining and movement of military units, the increase in the production cost of military units, the promotion of the strategic and diplomatic part of the game and the increase in the cost of armed conflicts. In addition, the artificial intelligence is much more “human” than in previous titles.
Collection: Aplications
Project: 2. Social and economic impact of technological revolutions in Europe., 5. Power and powers in the history of Europe: oligarchies, political participation and democracy.
Chronology: XV, XVI, XVII, XVIII
Scope: Secondary Education, Baccalaureate, University
Link: https://store.steampowered.com/app/8930/Sid_Meiers_Civilization_V/
Resource type: Video game
Format: Multimedia
Source: 2K Games
Language: Spanish
Date: 2010
Owner: Antonio Carrasco (Modernalia)
Copyright: Firaxis Games
Abstract: Management and construction strategy video game, based on the development of a civilisation from prehistoric times to the future.
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